This is the lander / ascent vehicle used in both the ARAE Explorer and my other Beam Core ship from the Nebulae graphic. Modeled in Bryce. The rocket blast effects were created by applying volumetric textures to inverted cone primitives and toruses. The ultra high resolution used on the terrains made this the image with the highest polygon count I'd ever rendered. 8 million I think. 36 hour render.